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UML Lab
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Class representing the game menu for player color selection. More...
#include <menu.h>
Public Member Functions | |
Menu (sf::RenderWindow &window) | |
Constructs a Menu object. | |
Player | chooseColor () |
Displays a menu for the player to choose their color. | |
Private Attributes | |
sf::RenderWindow & | window |
Class representing the game menu for player color selection.
Menu::Menu | ( | sf::RenderWindow & | window | ) |
Player Menu::chooseColor | ( | ) |
Displays a menu for the player to choose their color.
Displays a menu for the player to choose their color (Red or Black).
This function presents a simple menu with text options for "Red" and "Black." It waits for the user to click on one of the options and returns a Player object with the corresponding color.
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private |
Reference to the SFML RenderWindow object.